Old Development

Develop eLearning modules and produce classroom learning materials.

 

The Development domain contains four sub-domains: Print Technologies, Audiovisual Technologies, Computer-Based Technologies, and Integrated Technologies.

2.1 Print Technologies

Edmodo Workshop – Handout

This artifact was developed using Piktochart, a graphic design tool, to be used as a paper instructions for workshop participants.

The Veblen Effect Presentation – Learning Aid

This 3×5″ note cardĀ  was developed using Canva, a graphic design tool, to be used as a learning aid for a lesson on the Veblen Effect.

2.2 Audiovisual Technologies

“Let It Be” Instructional Video – Final Product

This video clips included in this instructional video were captured using a video camera & Quicktime screen capturing software. The final product was edited using Adobe Premiere and delivered via YouTube. This artifact fits under this sub-task because it demonstrates my ability to use approp

riate video equipment to prepare effective instructional and professional products, as well as the application of principles of visual and media literacy for the development and production of instructional and professional materials and products.

“Let It Be” Instructional Video – Script

This is the script our group developed to plan out the instructional events in the final video. This artifact fits under this sub-task because it displays my ability to apply script-writing development techniques to plan for the development of audio/video technologies.

2.3 Computer-Based Technologies

Composers in Trouble – Puzzle Game

This puzzle game incorporates puzzle pieces that play audio clips when clicked. OnceĀ  a solution is put together, the game will play the full progression of the audio clips. This artifact fits under this sub-task because it demonstrates my ability to design and produce audio/visual instructional materials which use computer-based technologies.

How to Tune a Guitar by Ear – Asynchronous, Online Lesson

Some of the graphics in this online lesson were produced using a digital camera to take a picture of a guitar neck. This artifact fits under this sub-task because it demonstrates my ability to use imaging devices to produced computer-based instructional materials.

2.4 Integrated

Technologies

Composers in Trouble – Puzzle Game

This media for this puzzle game were developed using Storyboard That & Adobe Photoshop for graphics and Audacity for audio clips. The game developer, Spencer Lee, utilized JavaScript coding language to develop the functionality of the game. This artifact fits under this sub-task because it demonstrates my ability to use authoring tools to create effective hypermedia/multimedia instructional materials or products.

Problem Solving Through Programming and Play – Instructional Materials

The scenarios developed for iPad app activities were developed using the ScratchJr. iPad App. This artifact fits under this sub-task because it demonstrates my ability to use authoring tools to create effective hypermedia/multimedia instructional materials or products.

The Core Ingredients of Beer – Online Course

This asynchronous, online course is designed to be used on any personal computer, tablet, or mobile device. This artifact demonstrates my ability to develop and prepare instructional materials and products for various distance education delivery technologies.

References

Seels, B., & Richey, R. (1994). Instructional technology: The definition and domains of the field. Washington, D.C: Association for Educational Communications and Technology.